Saturday, 24 January 2015

More Hospitallers

I have been diligently continuing work on my 15mm Hospitallers for Saga. This time, I have a unit of levy Pilgrims and some command/character types.

First, the Pilgrims:



A levy unit in Saga is twelve figures. A pack of peasants from Legio Heroica is six figures, so I ordered two, giving me the twelve I needed. Astute viewers will notice that one of the figures in a pack of peasants from Legio Heroica is a pack horse, so yes, my pack horses will have to do their part in the war against the heathen!

Knights Hospitaller are not actually allowed to field levy in Crescent & Cross, but I wanted a unit in case I decide to switch things up and play my Hospitallers as plain Crusaders at some point.

Next, some commander types:



I have here three mounted men brandishing swords (any of which I could use as a warlord), a flag bearer, a priest, and a trumpeter. Crescent & Cross has rules for troubadour and priest characters, as well as adding standards to units. All of these figures should see action at some point, though I doubt I will use the trumpeter much - too bad, because I think the Maltese cross I painted on his back is probably the best one I've done yet.

That big red flag will be the only bit of bright colour in my regular forces and I think it will look out of place, but that's what Osprey and the internet tells me they used, so that's what they get.

So all I have left to paint for my planned Hospitallers force at this point is two units of four elite cavalry. After what I've done so far, eight more horsemen will be a snap. These last two units will bring my force total to nine: two points of Hearthguard (8 figures), two points of mounted Warriors (16 figures), three points of foot Warriors (16 spearmen plus 8 crossbowmen), one point of Levy (12 figures), and a Priest for one point (one figure). I doubt I will ever field a nine-point army, but this gives me the flexibility to swap units in and out to make up whatever sort of force I feel like playing.

Saturday, 10 January 2015

New Year Catch-up: Knights Hospitallers

I have been a bit neglectful of my phlog recently, so it's time for a bit of a catch-up with some of the miniatures I have been painting recently.

I have been working on a band of Hospitallers for Saga: Crescent & Cross. This is a project I've been talking about for a while. My wife, Grace, and I both planned to paint up forces, but it took us a long time to decide if we were going to do it in 28mm or 15mm, and then what warbands we wanted to build, where we would get our figures from, etc. We both actually bought 28mm forces (Fireforge Templars and Mongols) before we decided to do it in 15mm after all. In the end, we put in a big order to Legio Heroica miniatures in Italy, with our friend Dave ordering a batch as well. Grace and I have been diligently painting our figures since we got them just before Christmas, and we both got quite a bit done over the holiday. Here's mine.


Two units of foot Warriors.

Two units of foot Warriors.

One unit of Crossbowmen.

Two units of mounted Seargeants (Warriors in Saga), plus some sort of leader-type.

Two units of mounted Seargeants (Warriors in Saga), plus some sort of leader-type.
With these guys, I tried something different than what I have done in the past: instead of painting the metal parts with metallic paints, I just scraped and filed off the primer to expose the bare metal of the pewter miniature beneath. The result is that the metal is really shiny and bright, much nicer than anything I could expect with the paints, if that's the effect you want. The effect is diminished by the Dullcote I always use, but a bit of gloss varnish on the metal bits brings it back.

The Sergeants come with pewter spears, which aren't bad in their own right, but I elected to add some wire spears. I think they look a lot nicer, and they are properly stabby - I have poked myself a dozen times already.

I was torn about whether I should order some Little Big Men transfers for the shields, but decided to just freehand them. It's a lot of work, but I think they worked out fine.

The Legio Heroica figures are really nice, maybe the nicest 15mm figures I have seen (though there are so many great choices out there, it's a tough field).

New Year Catch-up: Romano-British

I have been a bit neglectful of my phlog recently, so it's time for a bit of a catch-up with some of the miniatures I have been painting recently.

This time, it's the first figures from a force of Romano-Britsh I'm painting for Dux Britanniarum. I ordered these figures, and a full force of Saxons, from Splintered Light some time ago, along with a set each of shield transfers from Little Big Men. I decided to pull them off the shelf and get to work painting them while I was waiting for the Crusaders I ordered to arrive.

For the most part I'm happy with the figures, and I think they look good when painted, but the spears aren't very nice. The giant fat spearheads and the teeny, tiny shafts, which I predict won't survive long, take away somewhat from the overall effect.



2 units of regulars.

2 units of regulars.

Elites.

Elites.

New Year Catch-up: Vikings and Picts

I have been a bit neglectful of my phlog recently, so it's time for a bit of a catch-up with some of the miniatures I have been painting recently.

First up, my 15mm Vikings and Picts for Saga:

Some loot objectives for the Vikings: some freshly-captured "wives", chests of booty, and a cart full of beverage.

Some loot objectives for the Vikings: some freshly-captured "wives", chests of booty, and a cart full of beverage.

Viking Warlords.

Viking Warlords.

The whole Viking band together - 6 units of Hearthguard, 3 units of Warriors,  and 2 Warlords.

Some Pictish reinforcements: a unit of mounted Hearthguard, with a mounted Warlord.

Some Pictish reinforcements: a unit of mounted Hearthguard, with a mounted Warlord.


I finished painting these guys ages ago, but I can't remember what I have already photographed for the phlog, so here are a bunch. The total forces comprise four 4-point warbands, two Viking and two Pict, with some extra units available in case I want to change things up a bit. The Picts are all Splintered Light figures (very nice) and the Vikings are Khurasan (also very nice), with the exception of the loot-hauling objective counters, which are Peter Pig (also very nice). I have a few more objectives that are awaiting paint, including some priestly types.

Sunday, 5 October 2014

The Saga of Hadwin Hairy-Breeches

I ran a 4-way game of Saga at the club on Friday, using my new board and a scenario I devised for it:



The Saga Of Hadwin Hairy-Breeches


Uncertain loyalties rule the day when Hadwin Hairy-Breeches and his half-brother, Snorri Most-Beard, raid a Pictish farmstead. The brothers haven't stopped sniping at each other since they left their home fjord, but the heat of battle will test their familial ties once and for all. Defending the farm is an equally divided band of Picts - how far can Drosten the farmer trust in the aid of Onuis, his neighbor, when Onuis has made no secret of his lust for Drosten's lands?

Hadwin Hairy-Breeches
It’s time for some new wives! You have traveled across the vicious seas for days, and you have one thing in mind: capture some slaves to bring home for sale. Your half-brother, Snorri, though, has been argumentative and disrespectful for the whole journey. He would bear watching.
Plunder victory points:
Each unit that stays in contact with one of the buildings in the farmstead (that is not occupied by fighting men) for one full turn may capture its inhabitants. Each batch of inhabitants you carry off the board (by any edge) gives you +3 VP.

Snorri Most-Beard
It has been nearly a year since your last raid, and you can already feel the red mist descending. But here’s Hadwin again, trying to tell you - you! - what to do and how to fight, just like when you were children. Well, you didn’t come all this way to line his pockets with slaves and plunder. You came here to do one thing: wet your sword and dance in the flames.
Savagery victory points:
Each unit that stays in contact with one of the buildings in the farmstead for one full turn may light that building on fire, OR slaughter its non-combatant inhabitants. You may not slaughter the inhabitants of a building if that building is on fire. Each burnt building or group of slaughtered inhabitants gives you +2 VP.

Drosten The Farmer
The northmen have come! You have secured the women and children in the hall and outbuildings, but the walls are thin and the thatch is dry. You have sent for help from Onuis over the hill, but he’s had designs on your lands for years, and you don’t know how far you can trust him. There’s only one thing to do: muster your men and try to keep the northmen from stealing or destroying everything you value.
Preservation victory points:
Each building in the farm that remains intact, with living inhabitants, by the end of the battle, earns you +3 VP.

Onuis The Farmer
A breathless messenger has just arrived from Drosten’s farm over the hill: the northmen have come! Honor requires you to ride to his aid, but Drosten has been sneaking his sheep onto your pastures for years and thumbing his nose at you in council. And besides, your son is of age and needs land if his own. Perhaps you can offer help, while advancing your own interests at the same time...
Betrayal victory points:
Each group of Drosten’s people that is kidnapped or slain by the northmen grants you +3 VP (no, you may not kidnap or slay them yourself), but each of his buildings that burns costs you -2 VP.





I had four people who wanted to play (including my lovely wife), so I just refereed the game. Here's how it went:

A band of bloodthirsty Northmen appear and charge across the ford.
Onuis and his liegemen arrive and charge on ponies to head off the Northemen at the right ford.

A band of Pict warriors manage to beat back the first wave of berserkers, but at great cost... only three remain, and
another group of Northmen mass across the stream!

Javelin-armed levy mass in the centre of the farmstead, near to Drosten, and shielded somewhat by a
small group of hearthguard.

The bigger picture: it's a small board, but works just fine for a 4-way game.

Northmen mass at the right ford and begin to charge across, as their Jarl and hearthguard wade across the
deeper part of the stream.

More fighting at the left ford as Onuis's troops rush to support.

Back at the right ford, Onuis and his mounted hearthguard splash into the stream to beat up on some
Northmen, while the warriors follow on foot.

Two groups of Northmen hearthguard - one of them berserkers - have been lurking around the far side
of the board all game, but now decide to wade into the stream and get into the fight.

Northmen gain the other side of the ford and get ready to beat off another Pict attack. 

Likewise, several Northmen have made it across the stream on the right side and things are getting
bloody. Onuis has ridden around behind them and has them somewhat surrounded.

One group of Northmen warriors manages to make it - barely - to the hall, but they are smashed before
they can take any prisoners. Meanwhile, the battle around the woodpile has been going on for
quite a while, with a lot of blood spilled on both sides, and several inconclusive battles
between Hadwin and Drosten.

More Northmen cross the left ford, but they have a lot of Picts arrayed against them.

Some of the Northmen, however, manage to make contact with the two small outbuildings and
slaughter the inhabitants, then set the buildings afire.

The Northmen at the left ford, having created all the havoc they came to create, retreat in good order
back across the ford.

At the end of the game, Drosten's troops were slain to a man (though one Hearthguard managed to survive for turn after turn against terrible odds... the future subject of an epic poem, perhaps?), but he had managed to put a lot of hurt onto the Vikings. A few of Onuis's troops remained, having mostly fought on the right side against Hadwin. Hadwin lost a lot of troops, but he survived and had the distinction of killing both of the opposing warlords. Snorri lost a few men and killed a few men, but he was the one who was most able to achieve his aims, burning and murdering the inhabitants of two of the three buildings.

I thought the rules worked quite well for a 4-player game. The learning curve is a fairly steep for people to just pick up the game and be confident in playing it, because the battle boards are a bit much to absorb all at once. My lovely wife thought that she would enjoy the game a lot more after having played it a few times, when she would have a better idea of what each warband was capable of and how their abilities worked.

Also, next time I should remember to bring some fatigue counters, so we don't have to use her knitting stitch markers!

Monday, 29 September 2014

Saga: Pictish Village!

It has been a loooong time since my last update, but I haven't been idle. I have been thinking about building myself a "permanent" board, i.e. one where all the terrain is built-in, rather than placed depending on the game, for ages. This summer I decided to finally get about it and planned out a 2x2 Pictish village for my 15mm Saga games.

This board has been in progress since mid-summer, working on it a bit here and a bit there. I had to learn some new techniques to build it - pouring an epoxy-resin river, for one - and I'm pretty happy with the results.

There are still a few things that need to be done before it's totally finished. I have more trees to make (what you see here is about half of what I have), the small buildings need doors, and I'd like to put some gaffer tape around the edges to make it look a little cleaner. It's play-able at this point, though, so I'm going to bring it to the Trumpeter club meeting this Friday.

I have a ton of new miniatures for the game as well, but photos of them will have to wait until a later date!







Saturday, 21 June 2014

Saga Vikings

I have started work on a new warband to fight my 15mm Picts - Vikings!

Huscarls

Huscarls

Berserkers

Berserkers

I bought enough Khurasan Vikings to make up a warband of either Vikings or Jomsvikings, depending on my mood. The shields are decorated with Little Big Man transfers.

I still have 24 Warriors and a Jarl to complete before they are war-ready, but that shouldn't take too long. I also have a special game table planned for these guys, which will be a huge project in its own right.